

It makes a lot of sense to put your design assets under version control, too. However, until now, we haven't included our design assets (Photoshop, Sketch, etc.). Nothing special: some HTML, CSS, and JS files and a couple of small image assets. Let's consider a simple website project as an example: Without LFS: Bloated repositoriesīefore we look at how exactly LFS works its wonders, we'll take a closer look at the actual problem. Luckily, there's a Git extension that makes working with large files a lot more efficient: say hello to " Large File Storage" (or simply "LFS" if you prefer nicknames). The general benefits of version control still apply and should be reaped in all kinds of projects.
#Easy install git lfs movie
This quickly adds up and makes your repository almost unusable due to its enormous size.īut of course, not using version control for your design / concept / movie / audio / executables / work cannot be the solution. Working with large binary files in Git can indeed be tricky.Įvery time a tiny change in a 100 MB Photoshop file is committed, your repository grows by another 100 MB. $ git lfs pointer -file foobar.bin > happens with the best of intentions: your design team adds their large graphic files to your project repository - and you see it grow and grow until it's a multi-gigabyte clump…

Set an environment variable to skip smudge filter and then clone: $ GIT_LFS_SKIP_SMUDGE=1 git clone Īn alternative is to use a git config that does the same: $ git config -global "git-lfs smudge -skip" There are a couple of ways to clone just the pointer files. This is the filter used to look up the large file based on the pointer file.
#Easy install git lfs full
However, note that this will download all the large files in their full size.
